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CREATIVE EUROPE – MEDIA 360° – 2025

CREA - Creative Europe aims at preserving, developing, and promoting European cultural and linguistic diversity and heritage and to increase the competitiveness and economic potential of the cultural and creative sectors, in particular the audiovisual sector.

2025-01-09
21 million euro
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Call synthesis

Call reference CREA-MEDIA-2025-MEDIA360
Programme Creative Europe Programme (CREA)
Institution European Commission
Sectors Culture, Media & Communication Education & Training Finance Services to organisations Technology & Digital
Beneficiaries EU & International Organisation Local Authority & Affiliated Entity Smes & Start-Ups (< 249 Employees) State administration & affiliated entities Training organisation & school

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Call reference

CREA-MEDIA-2025-MEDIA360



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Priorities and funded actions

Objectives

  • To develop major audiovisual hubs capable of proposing a strategic set of activities which respond to key opportunities and challenges at the European level.
  • To encourage a coherent approach where the hubs exploit their unique identities and capabilities, as well as economies of scale, MEDIA 360 supports a package of activities implementing a shared vision and objectives with an impact across the value-chain

Priorities

  • Priority 1: To train and to mentor activities to enhance the capacity of audiovisual operators professionals to adapt to new creative processes, market developments and digital technologies that affect the whole value chain
  • Priority 2: To support to networking activities for audiovisual professionals, including creators, and business-to-business exchanges and networking activities to facilitate to nurture and promote talents in the European audiovisual sector, and facilitate the development and distribution of European and international co-creations and coproductions
  • Priority 3: To support the activities of European works audiovisual players at industry events and fairs in Europe and beyond

Among financed actions

  • Skills development, training and mentoring activities to enhance the capacity of audiovisual professionals, audiovisual production and distribution
  • Activities and networking industry events, physical, digital or hybrid, harnessing innovation, incubating, accelerating & scaling innovation in the
    audiovisual and gaming ecosystems
  • Support workshops, seminars or tutorial

Eligibility

  • Be a public or private entity
  • Be a non-profit making entity
  • Be established in one of the eligible countries:
    • EU Member States (including overseas countries and territories)
    • Non-EU states: listed EEA countries and countries associated to the Creative Europe Programme (Click here)
  • A consortium composed of at least 2 entities (applications by single applicants are allowed) must be constituted

Additional information

  • Initial duration of the action: 36 months
  • Contact: EACEAMEDIA-360@ec.europa.eu

Useful

Financement
  • Total budget of the call: 21 million euro
  • Amount of the grant: no limit
  • Funding rate: up to 70% of the total eligible costs

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